A couple of days ago, I participate the global game jam, which is a global "race". It requires the participants make out a game under the pointed topic within 48 hour .
No limitation of the participants when build up the team, even one person can also be a team. This is a no bounty race, however, people who like it are all love to join in. It seems like a celebration of game designers!
Many countries around the world have the actual venue. However, due to the special situation in China, Shanghai has the online race.
At 5:00 p.m. on the 25th Jan. the topic comes out: heartbeat sound.
Generally when we think about the heartbeat , live and love would be the first idea comes to our mind.
My first idea is : one man's heart is not in his chest, instead, it has a certain distance away from his body and suspends in the air. he need to find the antidote to get his heart back into the body. On that journey, he must take every movement into account because both his body and the heart can't be hurt to much.The idea came from an animated "Schizophrenia"
The idea was immediately came to and dead end as it's too difficult to implement within 48 hours. A good idea is one thing, but to do is another matter.
Then we start combination with heartbeat words (love, life, happy, sad, horror...)
A short time later, we think about a game about ECG. I suggest that we can do an ECG-related, such as the players according to the ECG trajectory to run. Matrix said it seems a good idea and then we began to talk about the details.
Matrix then showed me a very interesting video game. It another version of the 《The House of the Dead》and it's name is 《The Typing of the Dead》
I have an idea after looking at this game. we can also make a game using the typing as the mechanic.
About the Aesthetics, I like the 《LIMBO》art style, and I also show my respect in this game design.
The schedule:
25th Jan, after knowing the topic, we figure out the game concept at night.I've draw the draft of the game background.
26th Jan, After finish the opening and all pics in the inkscape, I do something about the details justification. I try to find some nature sound effect, however, this part was done by matrix in the afternoon. at night, we adjust the animation of the grassland move and how frequent the meteor cross the sky.
27th Jan, we finish this in the 4 am and sleep for a while. and i draw a pics of our team in the morning.
Totally,we use 36 hours to finish this game design and make it out. And it has a very beautiful name " Kindle"
Introduction page and play links on the global game jam:
http://globalgamejam.org/2013/kindle
http://globalgamejam.org/2013/kindle
Why we make this game:
A light ball in the Night (Firefly), in an open and beautiful wild flying. Visualize yourself in that scene, beautiful text, such as poetry, just as light in the dark . The poems have been displayed at the bottom of the screen, there is a green dot prompt leads to type. If you are playing on the screen petition, fireflies will gradually become stronger and bigger, and then began to beat up.
Wish you all enjoy it.
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